-- | Copyright  : Will Thompson, Iñaki García Etxebarria and Jonas Platte
-- License    : LGPL-2.1
-- Maintainer : Iñaki García Etxebarria

#if !defined(__HADDOCK_VERSION__)
#define ENABLE_OVERLOADING
#endif

module GI.Dbusmenu.Enums
    ( 

 -- * Enumerations
-- ** Status #enum:Status#

    Status(..)                              ,


-- ** TextDirection #enum:TextDirection#

    TextDirection(..)                       ,




    ) where

import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P

import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.BasicTypes as B.Types
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GArray as B.GArray
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Control.Monad.IO.Class as MIO
import qualified Data.Text as T
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL


-- Enum TextDirection
-- | The direction of text that the strings that this server
-- 	will be sending strings as.
data TextDirection = 
      TextDirectionNone
    -- ^ Unspecified text direction
    | TextDirectionLtr
    -- ^ Left-to-right text direction
    | TextDirectionRtl
    -- ^ Right-to-left text direction
    | AnotherTextDirection Int
    -- ^ Catch-all for unknown values
    deriving (Int -> TextDirection -> ShowS
[TextDirection] -> ShowS
TextDirection -> String
(Int -> TextDirection -> ShowS)
-> (TextDirection -> String)
-> ([TextDirection] -> ShowS)
-> Show TextDirection
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [TextDirection] -> ShowS
$cshowList :: [TextDirection] -> ShowS
show :: TextDirection -> String
$cshow :: TextDirection -> String
showsPrec :: Int -> TextDirection -> ShowS
$cshowsPrec :: Int -> TextDirection -> ShowS
Show, TextDirection -> TextDirection -> Bool
(TextDirection -> TextDirection -> Bool)
-> (TextDirection -> TextDirection -> Bool) -> Eq TextDirection
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: TextDirection -> TextDirection -> Bool
$c/= :: TextDirection -> TextDirection -> Bool
== :: TextDirection -> TextDirection -> Bool
$c== :: TextDirection -> TextDirection -> Bool
Eq)

instance P.Enum TextDirection where
    fromEnum :: TextDirection -> Int
fromEnum TextDirectionNone = 0
    fromEnum TextDirectionLtr = 1
    fromEnum TextDirectionRtl = 2
    fromEnum (AnotherTextDirection k :: Int
k) = Int
k

    toEnum :: Int -> TextDirection
toEnum 0 = TextDirection
TextDirectionNone
    toEnum 1 = TextDirection
TextDirectionLtr
    toEnum 2 = TextDirection
TextDirectionRtl
    toEnum k :: Int
k = Int -> TextDirection
AnotherTextDirection Int
k

instance P.Ord TextDirection where
    compare :: TextDirection -> TextDirection -> Ordering
compare a :: TextDirection
a b :: TextDirection
b = Int -> Int -> Ordering
forall a. Ord a => a -> a -> Ordering
P.compare (TextDirection -> Int
forall a. Enum a => a -> Int
P.fromEnum TextDirection
a) (TextDirection -> Int
forall a. Enum a => a -> Int
P.fromEnum TextDirection
b)

-- Enum Status
-- | Tracks how the menus should be presented to the user.
data Status = 
      StatusNormal
    -- ^ Everything is normal
    | StatusNotice
    -- ^ The menus should be shown at a higher priority
    | AnotherStatus Int
    -- ^ Catch-all for unknown values
    deriving (Int -> Status -> ShowS
[Status] -> ShowS
Status -> String
(Int -> Status -> ShowS)
-> (Status -> String) -> ([Status] -> ShowS) -> Show Status
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [Status] -> ShowS
$cshowList :: [Status] -> ShowS
show :: Status -> String
$cshow :: Status -> String
showsPrec :: Int -> Status -> ShowS
$cshowsPrec :: Int -> Status -> ShowS
Show, Status -> Status -> Bool
(Status -> Status -> Bool)
-> (Status -> Status -> Bool) -> Eq Status
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: Status -> Status -> Bool
$c/= :: Status -> Status -> Bool
== :: Status -> Status -> Bool
$c== :: Status -> Status -> Bool
Eq)

instance P.Enum Status where
    fromEnum :: Status -> Int
fromEnum StatusNormal = 0
    fromEnum StatusNotice = 1
    fromEnum (AnotherStatus k :: Int
k) = Int
k

    toEnum :: Int -> Status
toEnum 0 = Status
StatusNormal
    toEnum 1 = Status
StatusNotice
    toEnum k :: Int
k = Int -> Status
AnotherStatus Int
k

instance P.Ord Status where
    compare :: Status -> Status -> Ordering
compare a :: Status
a b :: Status
b = Int -> Int -> Ordering
forall a. Ord a => a -> a -> Ordering
P.compare (Status -> Int
forall a. Enum a => a -> Int
P.fromEnum Status
a) (Status -> Int
forall a. Enum a => a -> Int
P.fromEnum Status
b)