OpenGL-3.0.3.0: A binding for the OpenGL graphics system
Copyright(c) Sven Panne 2011-2019 Lars Corbijn 2011-2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects

Description

 

Documentation

data FramebufferObject Source #

Instances

Instances details
Eq FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject

Ord FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject

Show FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject

Methods

showsPrec :: Int -> FramebufferObject -> ShowS

show :: FramebufferObject -> String

showList :: [FramebufferObject] -> ShowS

ObjectName FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject

Methods

isObjectName :: MonadIO m => FramebufferObject -> m Bool Source #

deleteObjectName :: MonadIO m => FramebufferObject -> m () Source #

deleteObjectNames :: MonadIO m => [FramebufferObject] -> m () Source #

GeneratableObjectName FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject

Methods

genObjectName :: MonadIO m => m FramebufferObject Source #

genObjectNames :: MonadIO m => Int -> m [FramebufferObject] Source #

CanBeLabeled FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject

Methods

objectLabel :: FramebufferObject -> StateVar (Maybe String) Source #